The x11/irrlicht port
irrlicht-1.8.4p4 – fast, real time 3D engine (cvsweb github mirror)
Description
The Irrlicht Engine is an open source high performance realtime 3D engine written and usable in C++ and also available for .NET languages. It is completely cross-platform, using D3D, OpenGL and its own software renderer, and has all of the state-of-the-art features which can be found in commercial 3d engines.WWW: https://irrlicht.sourceforge.net/
Maintainer
Pascal Stumpf
Only for arches
aarch64 alpha amd64 arm hppa i386 mips64 mips64el powerpc powerpc64 riscv64 sh sparc64
Categories
Library dependencies
Build dependencies
Files
- /usr/local/include/irrlicht/
- /usr/local/include/irrlicht/CDynamicMeshBuffer.h
- /usr/local/include/irrlicht/CIndexBuffer.h
- /usr/local/include/irrlicht/CMeshBuffer.h
- /usr/local/include/irrlicht/CVertexBuffer.h
- /usr/local/include/irrlicht/EAttributes.h
- /usr/local/include/irrlicht/ECullingTypes.h
- /usr/local/include/irrlicht/EDebugSceneTypes.h
- /usr/local/include/irrlicht/EDeviceTypes.h
- /usr/local/include/irrlicht/EDriverFeatures.h
- /usr/local/include/irrlicht/EDriverTypes.h
- /usr/local/include/irrlicht/EGUIAlignment.h
- /usr/local/include/irrlicht/EGUIElementTypes.h
- /usr/local/include/irrlicht/EHardwareBufferFlags.h
- /usr/local/include/irrlicht/EMaterialFlags.h
- /usr/local/include/irrlicht/EMaterialTypes.h
- /usr/local/include/irrlicht/EMeshWriterEnums.h
- /usr/local/include/irrlicht/EMessageBoxFlags.h
- /usr/local/include/irrlicht/EPrimitiveTypes.h
- /usr/local/include/irrlicht/ESceneNodeAnimatorTypes.h
- /usr/local/include/irrlicht/ESceneNodeTypes.h
- /usr/local/include/irrlicht/EShaderTypes.h
- /usr/local/include/irrlicht/ETerrainElements.h
- /usr/local/include/irrlicht/IAnimatedMesh.h
- /usr/local/include/irrlicht/IAnimatedMeshMD2.h
- /usr/local/include/irrlicht/IAnimatedMeshMD3.h
- /usr/local/include/irrlicht/IAnimatedMeshSceneNode.h
- /usr/local/include/irrlicht/IAttributeExchangingObject.h
- /usr/local/include/irrlicht/IAttributes.h
- /usr/local/include/irrlicht/IBillboardSceneNode.h
- /usr/local/include/irrlicht/IBillboardTextSceneNode.h
- /usr/local/include/irrlicht/IBoneSceneNode.h
- /usr/local/include/irrlicht/ICameraSceneNode.h
- /usr/local/include/irrlicht/IColladaMeshWriter.h
- /usr/local/include/irrlicht/ICursorControl.h
- /usr/local/include/irrlicht/IDummyTransformationSceneNode.h
- /usr/local/include/irrlicht/IDynamicMeshBuffer.h
- /usr/local/include/irrlicht/IEventReceiver.h
- /usr/local/include/irrlicht/IFileArchive.h
- /usr/local/include/irrlicht/IFileList.h
- /usr/local/include/irrlicht/IFileSystem.h
- /usr/local/include/irrlicht/IGPUProgrammingServices.h
- /usr/local/include/irrlicht/IGUIButton.h
- /usr/local/include/irrlicht/IGUICheckBox.h
- /usr/local/include/irrlicht/IGUIColorSelectDialog.h
- /usr/local/include/irrlicht/IGUIComboBox.h
- /usr/local/include/irrlicht/IGUIContextMenu.h
- /usr/local/include/irrlicht/IGUIEditBox.h
- /usr/local/include/irrlicht/IGUIElement.h
- /usr/local/include/irrlicht/IGUIElementFactory.h
- /usr/local/include/irrlicht/IGUIEnvironment.h
- /usr/local/include/irrlicht/IGUIFileOpenDialog.h
- /usr/local/include/irrlicht/IGUIFont.h
- /usr/local/include/irrlicht/IGUIFontBitmap.h
- /usr/local/include/irrlicht/IGUIImage.h
- /usr/local/include/irrlicht/IGUIImageList.h
- /usr/local/include/irrlicht/IGUIInOutFader.h
- /usr/local/include/irrlicht/IGUIListBox.h
- /usr/local/include/irrlicht/IGUIMeshViewer.h
- /usr/local/include/irrlicht/IGUIScrollBar.h
- /usr/local/include/irrlicht/IGUISkin.h
- /usr/local/include/irrlicht/IGUISpinBox.h
- /usr/local/include/irrlicht/IGUISpriteBank.h
- /usr/local/include/irrlicht/IGUIStaticText.h
- /usr/local/include/irrlicht/IGUITabControl.h
- /usr/local/include/irrlicht/IGUITable.h
- /usr/local/include/irrlicht/IGUIToolbar.h
- /usr/local/include/irrlicht/IGUITreeView.h
- /usr/local/include/irrlicht/IGUIWindow.h
- /usr/local/include/irrlicht/IGeometryCreator.h
- /usr/local/include/irrlicht/IImage.h
- /usr/local/include/irrlicht/IImageLoader.h
- /usr/local/include/irrlicht/IImageWriter.h
- /usr/local/include/irrlicht/IIndexBuffer.h
- /usr/local/include/irrlicht/ILightManager.h
- /usr/local/include/irrlicht/ILightSceneNode.h
- /usr/local/include/irrlicht/ILogger.h
- /usr/local/include/irrlicht/IMaterialRenderer.h
- /usr/local/include/irrlicht/IMaterialRendererServices.h
- /usr/local/include/irrlicht/IMesh.h
- /usr/local/include/irrlicht/IMeshBuffer.h
- /usr/local/include/irrlicht/IMeshCache.h
- /usr/local/include/irrlicht/IMeshLoader.h
- /usr/local/include/irrlicht/IMeshManipulator.h
- /usr/local/include/irrlicht/IMeshSceneNode.h
- /usr/local/include/irrlicht/IMeshWriter.h
- /usr/local/include/irrlicht/IMetaTriangleSelector.h
- /usr/local/include/irrlicht/IOSOperator.h
- /usr/local/include/irrlicht/IParticleAffector.h
- /usr/local/include/irrlicht/IParticleAnimatedMeshSceneNodeEmitter.h
- /usr/local/include/irrlicht/IParticleAttractionAffector.h
- /usr/local/include/irrlicht/IParticleBoxEmitter.h
- /usr/local/include/irrlicht/IParticleCylinderEmitter.h
- /usr/local/include/irrlicht/IParticleEmitter.h
- /usr/local/include/irrlicht/IParticleFadeOutAffector.h
- /usr/local/include/irrlicht/IParticleGravityAffector.h
- /usr/local/include/irrlicht/IParticleMeshEmitter.h
- /usr/local/include/irrlicht/IParticleRingEmitter.h
- /usr/local/include/irrlicht/IParticleRotationAffector.h
- /usr/local/include/irrlicht/IParticleSphereEmitter.h
- /usr/local/include/irrlicht/IParticleSystemSceneNode.h
- /usr/local/include/irrlicht/IQ3LevelMesh.h
- /usr/local/include/irrlicht/IQ3Shader.h
- /usr/local/include/irrlicht/IRandomizer.h
- /usr/local/include/irrlicht/IReadFile.h
- /usr/local/include/irrlicht/IReferenceCounted.h
- /usr/local/include/irrlicht/ISceneCollisionManager.h
- /usr/local/include/irrlicht/ISceneLoader.h
- /usr/local/include/irrlicht/ISceneManager.h
- /usr/local/include/irrlicht/ISceneNode.h
- /usr/local/include/irrlicht/ISceneNodeAnimator.h
- /usr/local/include/irrlicht/ISceneNodeAnimatorCameraFPS.h
- /usr/local/include/irrlicht/ISceneNodeAnimatorCameraMaya.h
- /usr/local/include/irrlicht/ISceneNodeAnimatorCollisionResponse.h
- /usr/local/include/irrlicht/ISceneNodeAnimatorFactory.h
- /usr/local/include/irrlicht/ISceneNodeFactory.h
- /usr/local/include/irrlicht/ISceneUserDataSerializer.h
- /usr/local/include/irrlicht/IShaderConstantSetCallBack.h
- /usr/local/include/irrlicht/IShadowVolumeSceneNode.h
- /usr/local/include/irrlicht/ISkinnedMesh.h
- /usr/local/include/irrlicht/ITerrainSceneNode.h
- /usr/local/include/irrlicht/ITextSceneNode.h
- /usr/local/include/irrlicht/ITexture.h
- /usr/local/include/irrlicht/ITimer.h
- /usr/local/include/irrlicht/ITriangleSelector.h
- /usr/local/include/irrlicht/IVertexBuffer.h
- /usr/local/include/irrlicht/IVideoDriver.h
- /usr/local/include/irrlicht/IVideoModeList.h
- /usr/local/include/irrlicht/IVolumeLightSceneNode.h
- /usr/local/include/irrlicht/IWriteFile.h
- /usr/local/include/irrlicht/IXMLReader.h
- /usr/local/include/irrlicht/IXMLWriter.h
- /usr/local/include/irrlicht/IrrCompileConfig.h
- /usr/local/include/irrlicht/IrrlichtDevice.h
- /usr/local/include/irrlicht/Keycodes.h
- /usr/local/include/irrlicht/S3DVertex.h
- /usr/local/include/irrlicht/SAnimatedMesh.h
- /usr/local/include/irrlicht/SColor.h
- /usr/local/include/irrlicht/SExposedVideoData.h
- /usr/local/include/irrlicht/SIrrCreationParameters.h
- /usr/local/include/irrlicht/SKeyMap.h
- /usr/local/include/irrlicht/SLight.h
- /usr/local/include/irrlicht/SMaterial.h
- /usr/local/include/irrlicht/SMaterialLayer.h
- /usr/local/include/irrlicht/SMesh.h
- /usr/local/include/irrlicht/SMeshBuffer.h
- /usr/local/include/irrlicht/SMeshBufferLightMap.h
- /usr/local/include/irrlicht/SMeshBufferTangents.h
- /usr/local/include/irrlicht/SParticle.h
- /usr/local/include/irrlicht/SSharedMeshBuffer.h
- /usr/local/include/irrlicht/SSkinMeshBuffer.h
- /usr/local/include/irrlicht/SVertexIndex.h
- /usr/local/include/irrlicht/SVertexManipulator.h
- /usr/local/include/irrlicht/SViewFrustum.h
- /usr/local/include/irrlicht/SceneParameters.h
- /usr/local/include/irrlicht/aabbox3d.h
- /usr/local/include/irrlicht/coreutil.h
- /usr/local/include/irrlicht/dimension2d.h
- /usr/local/include/irrlicht/driverChoice.h
- /usr/local/include/irrlicht/fast_atof.h
- /usr/local/include/irrlicht/heapsort.h
- /usr/local/include/irrlicht/irrAllocator.h
- /usr/local/include/irrlicht/irrArray.h
- /usr/local/include/irrlicht/irrList.h
- /usr/local/include/irrlicht/irrMap.h
- /usr/local/include/irrlicht/irrMath.h
- /usr/local/include/irrlicht/irrString.h
- /usr/local/include/irrlicht/irrTypes.h
- /usr/local/include/irrlicht/irrXML.h
- /usr/local/include/irrlicht/irrlicht.h
- /usr/local/include/irrlicht/irrpack.h
- /usr/local/include/irrlicht/irrunpack.h
- /usr/local/include/irrlicht/line2d.h
- /usr/local/include/irrlicht/line3d.h
- /usr/local/include/irrlicht/matrix4.h
- /usr/local/include/irrlicht/path.h
- /usr/local/include/irrlicht/plane3d.h
- /usr/local/include/irrlicht/position2d.h
- /usr/local/include/irrlicht/quaternion.h
- /usr/local/include/irrlicht/rect.h
- /usr/local/include/irrlicht/triangle3d.h
- /usr/local/include/irrlicht/vector2d.h
- /usr/local/include/irrlicht/vector3d.h
- /usr/local/lib/libIrrlicht.a
- /usr/local/lib/libIrrlicht.so.3.0
- /usr/local/share/doc/irrlicht/
- /usr/local/share/doc/irrlicht/doc/
- /usr/local/share/doc/irrlicht/doc/aesGladman.txt
- /usr/local/share/doc/irrlicht/doc/bzip2-license.txt
- /usr/local/share/doc/irrlicht/doc/html/
- /usr/local/share/doc/irrlicht/doc/html/001shot.jpg
- /usr/local/share/doc/irrlicht/doc/html/002shot.jpg
- /usr/local/share/doc/irrlicht/doc/html/003shot.jpg
- /usr/local/share/doc/irrlicht/doc/html/004shot.jpg
- /usr/local/share/doc/irrlicht/doc/html/005shot.jpg
- /usr/local/share/doc/irrlicht/doc/html/006shot.jpg
- /usr/local/share/doc/irrlicht/doc/html/007shot.jpg
- /usr/local/share/doc/irrlicht/doc/html/008shot.jpg
- /usr/local/share/doc/irrlicht/doc/html/009shot.jpg
- /usr/local/share/doc/irrlicht/doc/html/010shot.jpg
- /usr/local/share/doc/irrlicht/doc/html/011shot.jpg
- /usr/local/share/doc/irrlicht/doc/html/012shot.jpg
- /usr/local/share/doc/irrlicht/doc/html/013shot.jpg
- /usr/local/share/doc/irrlicht/doc/html/014shot.jpg
- /usr/local/share/doc/irrlicht/doc/html/015shot.jpg
- /usr/local/share/doc/irrlicht/doc/html/016shot.jpg
- /usr/local/share/doc/irrlicht/doc/html/017shot.jpg
- /usr/local/share/doc/irrlicht/doc/html/018shot.jpg
- /usr/local/share/doc/irrlicht/doc/html/019shot.jpg
- /usr/local/share/doc/irrlicht/doc/html/020shot.jpg
- /usr/local/share/doc/irrlicht/doc/html/021shot.jpg
- /usr/local/share/doc/irrlicht/doc/html/022shot.jpg
- /usr/local/share/doc/irrlicht/doc/html/023shot.jpg
- /usr/local/share/doc/irrlicht/doc/html/024shot.jpg
- /usr/local/share/doc/irrlicht/doc/html/025shot.jpg
- /usr/local/share/doc/irrlicht/doc/html/026shot.jpg
- /usr/local/share/doc/irrlicht/doc/html/_c_dynamic_mesh_buffer_8h.html
- /usr/local/share/doc/irrlicht/doc/html/_c_dynamic_mesh_buffer_8h_source.html
- /usr/local/share/doc/irrlicht/doc/html/_c_index_buffer_8h.html
- /usr/local/share/doc/irrlicht/doc/html/_c_index_buffer_8h_source.html
- /usr/local/share/doc/irrlicht/doc/html/_c_mesh_buffer_8h.html
- /usr/local/share/doc/irrlicht/doc/html/_c_mesh_buffer_8h_source.html
- /usr/local/share/doc/irrlicht/doc/html/_c_vertex_buffer_8h.html
- /usr/local/share/doc/irrlicht/doc/html/_c_vertex_buffer_8h_source.html
- /usr/local/share/doc/irrlicht/doc/html/_e_attributes_8h.html
- /usr/local/share/doc/irrlicht/doc/html/_e_attributes_8h_source.html
- /usr/local/share/doc/irrlicht/doc/html/_e_culling_types_8h.html
- /usr/local/share/doc/irrlicht/doc/html/_e_culling_types_8h_source.html
- /usr/local/share/doc/irrlicht/doc/html/_e_debug_scene_types_8h.html
- /usr/local/share/doc/irrlicht/doc/html/_e_debug_scene_types_8h_source.html
- /usr/local/share/doc/irrlicht/doc/html/_e_device_types_8h.html
- /usr/local/share/doc/irrlicht/doc/html/_e_device_types_8h_source.html
- /usr/local/share/doc/irrlicht/doc/html/_e_driver_features_8h.html
- /usr/local/share/doc/irrlicht/doc/html/_e_driver_features_8h_source.html
- /usr/local/share/doc/irrlicht/doc/html/_e_driver_types_8h.html
- /usr/local/share/doc/irrlicht/doc/html/_e_driver_types_8h_source.html
- /usr/local/share/doc/irrlicht/doc/html/_e_g_u_i_alignment_8h.html
- /usr/local/share/doc/irrlicht/doc/html/_e_g_u_i_alignment_8h_source.html
- /usr/local/share/doc/irrlicht/doc/html/_e_g_u_i_element_types_8h.html
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- /usr/local/share/doc/irrlicht/doc/html/_e_hardware_buffer_flags_8h.html
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