The games/openomf port
openomf-0.6.5.2 – free remake of One Must Fall 2097 game engine (cvsweb github mirror)
Description
OpenOMF is a Open Source remake of "One Must Fall 2097" by Diversions Entertainment. Together with networking support, OpenOMF tries to make it easier to play One Must Fall in its original glory on multiple platforms. Project goals: * At first, as faithful a game binary to the original as possible. * Better game controller support (new gamepads etc.) * Better networking support. The original game used IPX/SPX networking. * More network game types. For example full Internet tournaments are being planned. * Support for new graphics and audio. The current version of OpenOMF already supports loading alternate music files. Support for alternate sprites is coming after the game is otherwise working okay. * Enhanced tournament mode! While OpenOMF is open source, the game and its assets are not. Fortunately, the developers released the game as freeware in 1999. It can be obtained from archive.org: https://archive.org/download/OneMustFall2097/OMF21cd-playable.ZIPWWW: https://www.openomf.org/
Readme
+----------------------------------------------------------------------- | Running ${PKGSTEM} on OpenBSD +----------------------------------------------------------------------- OpenOMF ======= OpenOMF requires the original game files from One Must Fall 2097 in order to work properly. While OpenOMF is open source software, One Must Fall 2097 is proprietary and must be obtained in order to use OpenOMF. Fortunately, the developers of One Must Fall 2097 released the game as freeware in 1999. It is available for download at archive.org: https://archive.org/download/OneMustFall2097/OMF21cd-playable.ZIP The above zip file has the following checksum: SHA256 (OMF21cd-playable.ZIP) = pZ4Ke4NMfyNANwwGXkiuSjsnWzdw91uNGl3YrYi5inQ= Note that this .ZIP file will extract its contents into the working directory! For a global installation, the game files must be placed in ${TRUEPREFIX}/share/openomf. Alternatively, the game can be launched from any directory that holds the game assets. If you choose this route, the file ${TRUEPREFIX}/share/openomf/openomf.bf must be copied to this directory before launching the game.
Maintainer
Brian Callahan
Only for arches
aarch64 alpha amd64 arm hppa i386 mips64 mips64el powerpc powerpc64 riscv64 sparc64
Categories
Library dependencies
Build dependencies
Files
- /usr/local/bin/openomf
- /usr/local/share/doc/pkg-readmes/openomf
- /usr/local/share/openomf/
- /usr/local/share/openomf/openomf.bk
- /usr/local/share/openomf/openomf_icon.png