The games/amph port
amph-0.8.10p8 – jump'n'run game with unique video effects (cvsweb github mirror)
Description
Amphetamine is a cool Jump'n Run game offering some unique visual effects. It was created by Jonas Spillman and ported from Windows to use SDL by loehrerl@bigfoot.com.WWW: http://n.ethz.ch/student/loehrerl/amph/amph.html
Maintainer
The OpenBSD ports mailing-list
Only for arches
aarch64 alpha amd64 arm hppa i386 mips64 mips64el powerpc powerpc64 riscv64 sh sparc64
Categories
Library dependencies
Build dependencies
Files
- /usr/local/bin/amph
- /usr/local/share/amph/
- /usr/local/share/amph/amph.conf
- /usr/local/share/amph/amph.xpm
- /usr/local/share/amph/data.d0
- /usr/local/share/amph/data.d1
- /usr/local/share/amph/data.d2
- /usr/local/share/amph/data.d3
- /usr/local/share/amph/data.d4
- /usr/local/share/amph/data.g0
- /usr/local/share/amph/data.g1
- /usr/local/share/amph/data.g2
- /usr/local/share/amph/data.g3
- /usr/local/share/amph/data.g4
- /usr/local/share/amph/data.p0
- /usr/local/share/amph/data.p1
- /usr/local/share/amph/sounds/
- /usr/local/share/amph/sounds/aimedh.wav
- /usr/local/share/amph/sounds/aimedl.wav
- /usr/local/share/amph/sounds/bombh.wav
- /usr/local/share/amph/sounds/bombl.wav
- /usr/local/share/amph/sounds/borkh.wav
- /usr/local/share/amph/sounds/borkl.wav
- /usr/local/share/amph/sounds/bowh.wav
- /usr/local/share/amph/sounds/bowl.wav
- /usr/local/share/amph/sounds/dive.wav
- /usr/local/share/amph/sounds/entrmenu.wav
- /usr/local/share/amph/sounds/guidedh.wav
- /usr/local/share/amph/sounds/guidedl.wav
- /usr/local/share/amph/sounds/handsh.wav
- /usr/local/share/amph/sounds/handsl.wav
- /usr/local/share/amph/sounds/jump.wav
- /usr/local/share/amph/sounds/lightoff.wav
- /usr/local/share/amph/sounds/lighton.wav
- /usr/local/share/amph/sounds/nazgulh.wav
- /usr/local/share/amph/sounds/nazgull.wav
- /usr/local/share/amph/sounds/openmenu.wav
- /usr/local/share/amph/sounds/otygh.wav
- /usr/local/share/amph/sounds/otygl.wav
- /usr/local/share/amph/sounds/phiolh.wav
- /usr/local/share/amph/sounds/phioll.wav
- /usr/local/share/amph/sounds/pickup.wav
- /usr/local/share/amph/sounds/platgo.wav
- /usr/local/share/amph/sounds/platstop.wav
- /usr/local/share/amph/sounds/scieh.wav
- /usr/local/share/amph/sounds/sciel.wav
- /usr/local/share/amph/sounds/selmenu.wav
- /usr/local/share/amph/sounds/sorceryh.wav
- /usr/local/share/amph/sounds/sorceryl.wav
- /usr/local/share/amph/sounds/staffh.wav
- /usr/local/share/amph/sounds/staffl.wav
- /usr/local/share/amph/sounds/step.wav
- /usr/local/share/amph/sounds/stonedam.wav
- /usr/local/share/amph/sounds/swordh.wav
- /usr/local/share/amph/sounds/swordl.wav
- /usr/local/share/amph/sounds/test.wav
- /usr/local/share/amph/sounds/trollh.wav
- /usr/local/share/amph/sounds/trolll.wav
- /usr/local/share/amph/sounds/warg1h.wav
- /usr/local/share/amph/sounds/warg1l.wav
- /usr/local/share/amph/sounds/warg2h.wav
- /usr/local/share/amph/sounds/warg2l.wav
- /usr/local/share/amph/user.conf
- /usr/local/share/doc/amph/
- /usr/local/share/doc/amph/README