The graphics/shaderc port
shaderc-2024.0p0 – SL/HLSL to SPIR-V shader compiler (cvsweb github mirror)
Description
shaderc is a collection of tools, libraries and tests for shader compilation. At the moment it includes: - glslc, a command line compiler for GLSL/HLSL to SPIR-V, and - libshaderc, a library API for accessing glslc functionality. glslc wraps around core functionality in glslang and SPIRV-Tools. glslc and its library aims to to provide: - a command line compiler with GCC- and Clang-like usage, for better integration with build systems - an API where functionality can be added without breaking existing clients - an API supporting standard concurrency patterns across multiple operating systems - increased functionality such as file #include supportWWW: https://github.com/google/shaderc
Maintainer
Omar Polo
Only for arches
aarch64 alpha amd64 arm hppa i386 mips64 mips64el powerpc powerpc64 riscv64 sparc64
Categories
Library dependencies
Build dependencies
Test dependencies
Reverse dependencies
Files
- /usr/local/bin/glslc
- /usr/local/include/shaderc/
- /usr/local/include/shaderc/env.h
- /usr/local/include/shaderc/shaderc.h
- /usr/local/include/shaderc/shaderc.hpp
- /usr/local/include/shaderc/status.h
- /usr/local/include/shaderc/visibility.h
- /usr/local/lib/libshaderc.a
- /usr/local/lib/libshaderc_combined.a
- /usr/local/lib/libshaderc_shared.so.1.0
- /usr/local/lib/pkgconfig/shaderc.pc
- /usr/local/lib/pkgconfig/shaderc_combined.pc
- /usr/local/lib/pkgconfig/shaderc_static.pc