The games/shockolate port
shockolate-0.7.8pl20210504 – source port of 3D game System Shock (cvsweb github mirror)
Description
Shockolate - System Shock, but cross platform! Based on the source code for PowerPC released by Night Dive Studios, Incorporated. Shockolate is a cross platform source port of System Shock, using SDL2. This runs well on OSX, Linux, and Windows right now, with some missing features that need reviving due to not being included in the source code that was released. The end goal for this project is something like what Chocolate Doom is for Doom: an experience that closely mimics the original, but portable and with some quality of life improvements including an OpenGL renderer and mod support!WWW: https://github.com/Interrupt/systemshock
Readme
+------------------------------------------------------------------------------- | Running ${PKGSTEM} on OpenBSD +------------------------------------------------------------------------------- Installing Game Assets ====================== ${PKGSTEM} requires the assets from the classic CD-ROM version of the game from 1994. The Enhanced Edition content is not supported at this point. After locating the files, copy the game's DATA and SOUND directories into ~/.local/share/shockolate/res. Here is an example based on the System Shock: Classic Edition from GOG.com (use innoextract from packages): $ innoextract setup_system_shock_classic_2.0.0.3.exe $ mkdir -p ~/.local/share/shockolate/res $ cp -R app/SSHOCK/{DATA,SOUND} ~/.local/share/shockolate/res/ $ systemshock Note that the wrapper script will automatically lowercase all files and directories in ~/.local/share/shockolate/res. Using Soundfonts for Better Audio ================================= ${PKGSTEM} can use sound fonts via fluidsynth as alternative to the rather basic MIDI soundtrack. For easy setup, install the package audio/generaluser-gs-soundfont and select FluidSynth in the in-game menu (Esc -> Audio -> Audio Options). Other sound fonts can be install by dropping a .sf2 sound font file into ~/.local/share/shockolate/res/.
Maintainer
Thomas Frohwein
Only for arches
aarch64 alpha amd64 arm hppa i386 mips64 mips64el powerpc powerpc64 riscv64 sparc64
Categories
Library dependencies
Build dependencies
Files
- /usr/local/bin/systemshock
- /usr/local/share/doc/pkg-readmes/shockolate
- /usr/local/share/shockolate/
- /usr/local/share/shockolate/shaders/
- /usr/local/share/shockolate/shaders/color.frag
- /usr/local/share/shockolate/shaders/main.vert
- /usr/local/share/shockolate/shaders/star.frag
- /usr/local/share/shockolate/shaders/texture.frag
- /usr/local/share/shockolate/systemshock