The games/liblcf port
liblcf-0.5.3p0 – library for handling RPG Maker 2000/2003 data (cvsweb github mirror)
Description
liblcf is a library to handle RPG Maker 2000 and 2003 game data. It can read and write LCF and XML files. liblcf is part of the EasyRPG Project. More information is available at the project website: https://easyrpg.org/WWW: https://easyrpg.org/
Maintainer
The OpenBSD ports mailing-list
Only for arches
aarch64 alpha amd64 arm hppa i386 mips64 mips64el powerpc powerpc64 riscv64 sparc64
Categories
Library dependencies
Build dependencies
Reverse dependencies
Files
- /usr/local/include/liblcf/
- /usr/local/include/liblcf/command_codes.h
- /usr/local/include/liblcf/data.h
- /usr/local/include/liblcf/ini.h
- /usr/local/include/liblcf/inireader.h
- /usr/local/include/liblcf/lcf_options.h
- /usr/local/include/liblcf/ldb_chunks.h
- /usr/local/include/liblcf/ldb_reader.h
- /usr/local/include/liblcf/lmt_chunks.h
- /usr/local/include/liblcf/lmt_reader.h
- /usr/local/include/liblcf/lmu_chunks.h
- /usr/local/include/liblcf/lmu_reader.h
- /usr/local/include/liblcf/lsd_chunks.h
- /usr/local/include/liblcf/lsd_reader.h
- /usr/local/include/liblcf/reader_lcf.h
- /usr/local/include/liblcf/reader_struct.h
- /usr/local/include/liblcf/reader_types.h
- /usr/local/include/liblcf/reader_util.h
- /usr/local/include/liblcf/reader_xml.h
- /usr/local/include/liblcf/rpg_actor.h
- /usr/local/include/liblcf/rpg_animation.h
- /usr/local/include/liblcf/rpg_animationcelldata.h
- /usr/local/include/liblcf/rpg_animationframe.h
- /usr/local/include/liblcf/rpg_animationtiming.h
- /usr/local/include/liblcf/rpg_attribute.h
- /usr/local/include/liblcf/rpg_battlecommand.h
- /usr/local/include/liblcf/rpg_battlecommands.h
- /usr/local/include/liblcf/rpg_battleranimation.h
- /usr/local/include/liblcf/rpg_battleranimationdata.h
- /usr/local/include/liblcf/rpg_battleranimationextension.h
- /usr/local/include/liblcf/rpg_chipset.h
- /usr/local/include/liblcf/rpg_class.h
- /usr/local/include/liblcf/rpg_commonevent.h
- /usr/local/include/liblcf/rpg_database.h
- /usr/local/include/liblcf/rpg_encounter.h
- /usr/local/include/liblcf/rpg_enemy.h
- /usr/local/include/liblcf/rpg_enemyaction.h
- /usr/local/include/liblcf/rpg_equipment.h
- /usr/local/include/liblcf/rpg_event.h
- /usr/local/include/liblcf/rpg_eventcommand.h
- /usr/local/include/liblcf/rpg_eventpage.h
- /usr/local/include/liblcf/rpg_eventpagecondition.h
- /usr/local/include/liblcf/rpg_item.h
- /usr/local/include/liblcf/rpg_itemanimation.h
- /usr/local/include/liblcf/rpg_learning.h
- /usr/local/include/liblcf/rpg_map.h
- /usr/local/include/liblcf/rpg_mapinfo.h
- /usr/local/include/liblcf/rpg_movecommand.h
- /usr/local/include/liblcf/rpg_moveroute.h
- /usr/local/include/liblcf/rpg_music.h
- /usr/local/include/liblcf/rpg_parameters.h
- /usr/local/include/liblcf/rpg_rect.h
- /usr/local/include/liblcf/rpg_save.h
- /usr/local/include/liblcf/rpg_saveactor.h
- /usr/local/include/liblcf/rpg_savecommonevent.h
- /usr/local/include/liblcf/rpg_saveeventcommands.h
- /usr/local/include/liblcf/rpg_saveeventdata.h
- /usr/local/include/liblcf/rpg_saveinventory.h
- /usr/local/include/liblcf/rpg_savemapevent.h
- /usr/local/include/liblcf/rpg_savemapinfo.h
- /usr/local/include/liblcf/rpg_savepartylocation.h
- /usr/local/include/liblcf/rpg_savepicture.h
- /usr/local/include/liblcf/rpg_savescreen.h
- /usr/local/include/liblcf/rpg_savesystem.h
- /usr/local/include/liblcf/rpg_savetarget.h
- /usr/local/include/liblcf/rpg_savetitle.h
- /usr/local/include/liblcf/rpg_savevehiclelocation.h
- /usr/local/include/liblcf/rpg_skill.h
- /usr/local/include/liblcf/rpg_sound.h
- /usr/local/include/liblcf/rpg_start.h
- /usr/local/include/liblcf/rpg_state.h
- /usr/local/include/liblcf/rpg_switch.h
- /usr/local/include/liblcf/rpg_system.h
- /usr/local/include/liblcf/rpg_terms.h
- /usr/local/include/liblcf/rpg_terrain.h
- /usr/local/include/liblcf/rpg_testbattler.h
- /usr/local/include/liblcf/rpg_treemap.h
- /usr/local/include/liblcf/rpg_troop.h
- /usr/local/include/liblcf/rpg_troopmember.h
- /usr/local/include/liblcf/rpg_trooppage.h
- /usr/local/include/liblcf/rpg_trooppagecondition.h
- /usr/local/include/liblcf/rpg_variable.h
- /usr/local/include/liblcf/writer_lcf.h
- /usr/local/include/liblcf/writer_xml.h
- /usr/local/lib/liblcf.a
- /usr/local/lib/liblcf.la
- /usr/local/lib/liblcf.so.1.0
- /usr/local/lib/pkgconfig/liblcf.pc