The games/komi port
komi-1.04p3 – Komi the Space Frog (cvsweb github mirror)
Description
Komi is a 2D arcade game written in C, which uses the SDL library for graphics and sound. The aim of the game is to collect the money (in the forms of coins and diamonds) floating about the screen. Move Komi (the Space Frog) with the arrow keys, or keypad 4 and 6, or Q and W, and extend his tongue with the spacebar, or the return key.WWW: https://komi.sourceforge.net/
Maintainer
The OpenBSD ports mailing-list
Categories
Library dependencies
Files
- /usr/local/bin/komi
- /usr/local/man/man6/komi.6
- /usr/local/share/komidata/
- /usr/local/share/komidata/sounds_contactdeath.wav
- /usr/local/share/komidata/sounds_destructorkill.wav
- /usr/local/share/komidata/sounds_eat.wav
- /usr/local/share/komidata/sounds_electricdeath.wav
- /usr/local/share/komidata/sounds_freeze.wav
- /usr/local/share/komidata/sounds_gameover.wav
- /usr/local/share/komidata/sounds_laser.wav
- /usr/local/share/komidata/sounds_laserentry.wav
- /usr/local/share/komidata/sounds_laserpowerup.wav
- /usr/local/share/komidata/sounds_lastlife.wav
- /usr/local/share/komidata/sounds_lightningwarning.wav
- /usr/local/share/komidata/sounds_oneup.wav
- /usr/local/share/komidata/sounds_pause.wav
- /usr/local/share/komidata/sounds_powerup.wav
- /usr/local/share/komidata/sounds_screenshot.wav
- /usr/local/share/komidata/sounds_shoot.wav
- /usr/local/share/komidata/sounds_stick.wav
- /usr/local/share/komidata/sounds_unfreezewarning.wav
- /usr/local/share/komidata/sprites_accelerator.bmp
- /usr/local/share/komidata/sprites_bomber.bmp
- /usr/local/share/komidata/sprites_bouncer.bmp
- /usr/local/share/komidata/sprites_brownian.bmp
- /usr/local/share/komidata/sprites_coin.bmp
- /usr/local/share/komidata/sprites_destructor.bmp
- /usr/local/share/komidata/sprites_diamond.bmp
- /usr/local/share/komidata/sprites_diver.bmp
- /usr/local/share/komidata/sprites_dropper.bmp
- /usr/local/share/komidata/sprites_electra.bmp
- /usr/local/share/komidata/sprites_electrickomi.bmp
- /usr/local/share/komidata/sprites_enemyshot.bmp
- /usr/local/share/komidata/sprites_eyeball.bmp
- /usr/local/share/komidata/sprites_fasttip.bmp
- /usr/local/share/komidata/sprites_friendlyshot.bmp
- /usr/local/share/komidata/sprites_generator.bmp
- /usr/local/share/komidata/sprites_gunner.bmp
- /usr/local/share/komidata/sprites_komi.bmp
- /usr/local/share/komidata/sprites_lasergun.bmp
- /usr/local/share/komidata/sprites_life.bmp
- /usr/local/share/komidata/sprites_pickupmask.bmp
- /usr/local/share/komidata/sprites_powerup.bmp
- /usr/local/share/komidata/sprites_roamer.bmp
- /usr/local/share/komidata/sprites_scrollerleft.bmp
- /usr/local/share/komidata/sprites_scrollerright.bmp
- /usr/local/share/komidata/sprites_shooterkomi.bmp
- /usr/local/share/komidata/sprites_shootpower.bmp
- /usr/local/share/komidata/sprites_skull.bmp
- /usr/local/share/komidata/sprites_skullpull.bmp
- /usr/local/share/komidata/sprites_sniperleft.bmp
- /usr/local/share/komidata/sprites_sniperright.bmp
- /usr/local/share/komidata/sprites_tip.bmp
- /usr/local/share/komidata/sprites_tonguemask.bmp
- /usr/local/share/komidata/sprites_wrapball.bmp
- /usr/local/share/komidata/titles_bolts.bmp
- /usr/local/share/komidata/titles_gpl.bmp
- /usr/local/share/komidata/titles_quit.bmp
- /usr/local/share/komidata/titles_quit2.bmp
- /usr/local/share/komidata/titles_shuffleoff.bmp
- /usr/local/share/komidata/titles_shuffleoff2.bmp
- /usr/local/share/komidata/titles_shuffleon.bmp
- /usr/local/share/komidata/titles_shuffleon2.bmp
- /usr/local/share/komidata/titles_speed.bmp
- /usr/local/share/komidata/titles_start.bmp
- /usr/local/share/komidata/titles_start2.bmp
- /usr/local/share/komidata/titles_title.bmp