The games/dsda-doom port

dsda-doom-0.26.2p0 – fork of prboom+ with a focus on speedrunning (cvsweb github mirror)


DSDA-Doom (also Doom Speed Demos Archive - Doom) is a source port based
on the PrBoom+um 2.6.x fork of PrBoom+ by Ryan Krafnick (Kraflab).

It has extra tooling for demo recording and playback, with a focus on
speedrunning.  It also implements several new standards for mod and map
authors alike.

New features from PrBoom+ include:
- Heretic, Hexen, MBF21, and Doom-in-Hexen support
- In-game console and scripting
- Full controller support
- Palette-based lightmode for opengl
- Debugging features for testing
- Strict mode for speedrunning
- Various quality of life improvements
- Advanced tools for TASing
- Rewind
WWW: https://github.com/kraflab/dsda-doom


Lucas de Sena

Only for arches

aarch64 alpha amd64 arm hppa i386 mips64 mips64el powerpc powerpc64 riscv64 sparc64


games x11

Library dependencies

Build dependencies