The games/classicube port
classicube-1.3.6 – classic Minecraft client written in C (cvsweb github mirror)
Description
ClassiCube strives to replicate the original Minecraft Classic experience by strictly following a clean room reverse engineering approach.WWW: https://github.com/ClassiCube/ClassiCube
Readme
+------------------------------------------------------------------------------- | Running ${PKGSTEM} on OpenBSD +------------------------------------------------------------------------------- This program grabs game assets from the net upon first run to the current working directory. This port provides two executables, one a script and one a binary: ${TRUEPREFIX}/share/classicube/classicube_run the binary of the game engine itself. do not run this manually (keep reading) ${TRUEPREFIX}/bin/classicube a wrapper script that opens classicube_run in a sane location so that the assets get saved to a user-writable location. the script opens & downloads assets to/from $HOME/.local/share/classicube
Maintainer
izzy Meyer
Only for arches
aarch64 alpha amd64 arm hppa i386 mips64 mips64el powerpc powerpc64 riscv64 sh sparc64
Broken
on riscv64: ...error "Unknown CPU architecture"
on sparc64: ...error "Unknown CPU architecture"
Categories
Build dependencies
Run dependencies
Files
- /usr/local/bin/classicube
- /usr/local/share/applications/classicube.desktop
- /usr/local/share/classicube/
- /usr/local/share/classicube/CCicon.png
- /usr/local/share/classicube/classicube_run
- /usr/local/share/doc/pkg-readmes/classicube
- /usr/local/share/licenses/
- /usr/local/share/licenses/classicube/
- /usr/local/share/licenses/classicube/license.txt
- @tag update-desktop-database