The graphics/cal3d port
cal3d-0.11.0p7 – skeletal based character animation library (cvsweb github mirror)
Description
Cal3D is a skeletal based character animation library. It is platform-independent and not bound to a specific graphic API. Originally designed to be used in a 3d client for the Worldforge project (www.worldforge.org) it evolved into a stand-alone product that can be used in many different projects.WWW: https://mp3butcher.github.io/Cal3D/
Maintainer
Laurent Fanis
Only for arches
aarch64 alpha amd64 arm hppa i386 mips64 mips64el powerpc powerpc64 riscv64 sh sparc64
Categories
Files
- /usr/local/bin/cal3d_converter
- /usr/local/include/cal3d/
- /usr/local/include/cal3d/animation.h
- /usr/local/include/cal3d/animation_action.h
- /usr/local/include/cal3d/animation_cycle.h
- /usr/local/include/cal3d/animcallback.h
- /usr/local/include/cal3d/bone.h
- /usr/local/include/cal3d/buffersource.h
- /usr/local/include/cal3d/cal3d.h
- /usr/local/include/cal3d/cal3d_wrapper.h
- /usr/local/include/cal3d/coreanimation.h
- /usr/local/include/cal3d/corebone.h
- /usr/local/include/cal3d/corekeyframe.h
- /usr/local/include/cal3d/corematerial.h
- /usr/local/include/cal3d/coremesh.h
- /usr/local/include/cal3d/coremodel.h
- /usr/local/include/cal3d/coremorphanimation.h
- /usr/local/include/cal3d/coreskeleton.h
- /usr/local/include/cal3d/coresubmesh.h
- /usr/local/include/cal3d/coresubmorphtarget.h
- /usr/local/include/cal3d/coretrack.h
- /usr/local/include/cal3d/datasource.h
- /usr/local/include/cal3d/error.h
- /usr/local/include/cal3d/global.h
- /usr/local/include/cal3d/hardwaremodel.h
- /usr/local/include/cal3d/loader.h
- /usr/local/include/cal3d/matrix.h
- /usr/local/include/cal3d/mesh.h
- /usr/local/include/cal3d/mixer.h
- /usr/local/include/cal3d/model.h
- /usr/local/include/cal3d/morphtargetmixer.h
- /usr/local/include/cal3d/physique.h
- /usr/local/include/cal3d/platform.h
- /usr/local/include/cal3d/quaternion.h
- /usr/local/include/cal3d/refcounted.h
- /usr/local/include/cal3d/refptr.h
- /usr/local/include/cal3d/renderer.h
- /usr/local/include/cal3d/resource.h
- /usr/local/include/cal3d/saver.h
- /usr/local/include/cal3d/skeleton.h
- /usr/local/include/cal3d/springsystem.h
- /usr/local/include/cal3d/streamsource.h
- /usr/local/include/cal3d/submesh.h
- /usr/local/include/cal3d/tinyxml.h
- /usr/local/include/cal3d/transform.h
- /usr/local/include/cal3d/vector.h
- /usr/local/lib/libcal3d.a
- /usr/local/lib/libcal3d.la
- /usr/local/lib/libcal3d.so.1.0
- /usr/local/lib/pkgconfig/cal3d.pc
- /usr/local/man/man1/cal3d_converter.1