The graphics/blend2d port
blend2d-0.12.0 – 2d vector graphics engine (cvsweb github mirror)
Description
Blend2D is a high performance 2D vector graphics engine written in C++ and released under the Zlib license. The engine utilizes a built-in JIT compiler to generate optimized pipelines at runtime that take the advantage of host CPU features and is capable of using multiple threads to boost the performance beyond the possibilities of single-threaded rendering. Blend2D can render rectangles, simple shapes, geometries composed of lines and Bézier curves, and text. The 2D pipeline supports pixel composition, opacity control, and styles such as solid colors, gradients, and images.WWW: https://blend2d.com/
Maintainer
The OpenBSD ports mailing-list
Only for arches
aarch64 amd64 arm i386 mips64 mips64el powerpc powerpc64 riscv64 sparc64
Categories
Build dependencies
Reverse dependencies
Files
- /usr/local/include/blend2d-debug.h
- /usr/local/include/blend2d-impl.h
- /usr/local/include/blend2d.h
- /usr/local/include/blend2d/
- /usr/local/include/blend2d/api-impl.h
- /usr/local/include/blend2d/api.h
- /usr/local/include/blend2d/array.h
- /usr/local/include/blend2d/bitarray.h
- /usr/local/include/blend2d/bitset.h
- /usr/local/include/blend2d/context.h
- /usr/local/include/blend2d/filesystem.h
- /usr/local/include/blend2d/font.h
- /usr/local/include/blend2d/fontdata.h
- /usr/local/include/blend2d/fontdefs.h
- /usr/local/include/blend2d/fontface.h
- /usr/local/include/blend2d/fontfeaturesettings.h
- /usr/local/include/blend2d/fontmanager.h
- /usr/local/include/blend2d/fontvariationsettings.h
- /usr/local/include/blend2d/format.h
- /usr/local/include/blend2d/geometry.h
- /usr/local/include/blend2d/glyphbuffer.h
- /usr/local/include/blend2d/glyphrun.h
- /usr/local/include/blend2d/gradient.h
- /usr/local/include/blend2d/image.h
- /usr/local/include/blend2d/imagecodec.h
- /usr/local/include/blend2d/imagedecoder.h
- /usr/local/include/blend2d/imageencoder.h
- /usr/local/include/blend2d/matrix.h
- /usr/local/include/blend2d/object.h
- /usr/local/include/blend2d/path.h
- /usr/local/include/blend2d/pattern.h
- /usr/local/include/blend2d/pixelconverter.h
- /usr/local/include/blend2d/random.h
- /usr/local/include/blend2d/rgba.h
- /usr/local/include/blend2d/runtime.h
- /usr/local/include/blend2d/runtimescope.h
- /usr/local/include/blend2d/string.h
- /usr/local/include/blend2d/var.h
- /usr/local/lib/cmake/
- /usr/local/lib/cmake/blend2d/
- /usr/local/lib/cmake/blend2d/blend2d-config.cmake
- /usr/local/lib/cmake/blend2d/blend2d-targets-release.cmake
- /usr/local/lib/cmake/blend2d/blend2d-targets.cmake
- /usr/local/lib/libblend2d.so.0.0